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- FITini
-
- [Main Info]
- st Name = "Towed Turret"
- ul HeapSize = 512000
- ul NumParts = 2
- f TurretOffset = -0.0
-
- [States]
- uc NumStates = 3
-
- [State0] //STOPPED
- uc State = 0
- ul NumFrames = 1
- f FrameRate = 15.0
- ul BasePacketNumber = 0
- uc NumRotations = 32
-
- [State1] //MOVING
- uc State = 1
- ul NumFrames = 1
- f FrameRate = 15.0
- ul BasePacketNumber = 0
- uc NumRotations = 32
-
- [State2] //DESTROYED
- uc State = 2
- ul NumFrames = 1
- f FrameRate = 15.0
- ul BasePacketNumber = 64
- uc NumRotations = 32
-
- FITend
-